Instead, Moonsprout focused on telling an original story while adapting gameplay mechanics, storytelling sensibilities, and RPG-style equipment and progression, and the result could not have turned out better.īug Fables tells the stories of three protagonists, Vi, Kabbu, and Leif, as they journey as a trio of Explorers for the Ant Kingdom, whose queen is on a quest to obtain the Everlasting Sapling, an artifact said to grant eternal youth. Super Paper Mario and Paper Mario: Color Splash are arguably well-made games, sure, but they just didn't occupy the same space that the first two did.īug Fables borrows the presentation style of the series without overtly theming the game around papercraft. Instead, I found a charming, well-made, intelligent, and heartfelt game that exceeded my every expectation in nearly every way.īack when it released two decades ago in 2000, Paper Mario was inexplicably (at the time) two distinct things: it was a paper-themed adventure starring Nintendo's mustached mascot, obviously, but it was somehow also the biggest RPG that the red-capped plumber had starred in since 1996's aptly named Super Mario RPG. The series would hold onto this nigh-unexplainable duality for one more entry with the 2004 sequel, but since then would begin to strongly lean towards the papercraft theming component and away from the style of game that the first two entries so strongly put forth. The cynic in me went into Bug Fables with a slight sense of apprehension, open to the possibility that this love letter might come off as a cheap imitation at best or a cringe-worthy counterfeit at worst. Moonsprout Games has openly and proudly worn the inspiration for their debut title on their sleeves and has pretty much directly courted players just like me, those who grew up and loved Paper Mario and The Thousand-Year Door, to revisit the sort of game that left us so enamored when we were younger.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |